All the tracks have hugely detailed backgrounds, and, as stated earlier, pop-up has taken an exit.Not only does each boat have a distinct graphical look, it also sports its own engine effects. But easily what is most impressive about Hydro Thunder's graphics is how much you can see. The third type of water is the calm shallows, from where you can see the river's bed, which is often littered with buried treasure, sunken ships, hungry sharks, or derelict aircraft. The deep water comes in two types - calm or choppy, which are easily distinguishable by the excellent graphical effects. There are approximately three different types of water present in Hydro Thunder. The track design is really innovative, and it takes advantage of the water setting. The real eye candy is contained within the tracks. And each boat not only has a distinctive hull shape, but it also has distinctive markings and flair. All the different flavors of boat racing are represented in Hydro Thunder - from catamarans to powerboats to nuclear-powered concept racers. In the first-person view a breathtaking sense of speed is achieved, with only slight diminishment in the other views. Even with tons of on-screen activity the frame rate is silky smooth, and pop-up simply doesn't exist. Speed is a racing game's most essential attribute, and Hydro Thunder has plenty of it. These effects, combined with the realistic nature of the game engine easily make Hydro Thunder the best racing game to hit the water. Probably the most impressive aspect of the engine is that you can see your boat bounce in the wake created by another racer. The engine was built entirely from the ground up, and it's clear that the team had spent plenty of time making the physics as real as they've ever been in a boat game. Hydro Thunder breaks that trend and shows that boat racing is indeed a different dish. But what the user interface is lacking, Hydro Thunder more than makes up for in gameplay.īoat-racing games have had little success because of the vast difference in physics from conventional street racers and the inability to replicate this difference accurately. You'll have to quit out to the title screen and choose your track and boat all over again. There's no difficulty control besides the actual track you pick the mid-race pause menu has no options control and the game doesn't even allow you to restart your race. And once you're actually in the game, there's not a whole lot you can do besides race.
![ps4 hydro thunder ps4 hydro thunder](https://www.giantbomb.com/a/uploads/screen_medium/0/329/1713325-19.jpg)
![ps4 hydro thunder ps4 hydro thunder](https://cdn1.spong.com/screen-shot/h/y/hydrothund36586/_-Hydro-Thunder-PlayStation-_.jpg)
There's no time trial, no tournament, no battle or practice mode, just the pay-per-race-styled "game" mode that you're already familiar with. This game has only two modes - play on your own, or play with a friend. It's almost as if Midway were satisfied with simply changing "insert coin" to "press start" and was done. There's no intro, no new modes, no CG of any form - just the simple single-race-then-start-over play style that you'd expect from an arcade game.
#Ps4 hydro thunder code#
So little has changed, in fact, that you'll wonder if Eurocom even made an attempt to do anything more than port the game's code to the Dreamcast. If you've played the arcade version of Hydro Thunder, you already know everything about the game.
![ps4 hydro thunder ps4 hydro thunder](https://i.ebayimg.com/images/g/G2IAAOSwt5hYgEy7/s-l300.jpg)
Prepare to reevaluate that opinion, because the best boat-racing game to hit arcades has made its way to the Dreamcast - but what it hasn't done is brought anything new with it. Why is that? Perhaps air is too bland in its sheer openness, and water simply doesn't deliver insane jumps, tight corners, and clever tracks. The most memorable racing games have put you on some sort of road. When you think about racing games, you naturally think of wheels - be it two, four, six, or ten.